| Slayer helm/Black mask | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Slayer helm/Black mask Thu Aug 13, 2009 5:32 pm | |
| Can you fix the slayer helm and black mask? they weild in the weapon area, Just go into item.java and add the id's in whatever is related to hat, mask, etc. | |
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Tanner DD Noob
DD Posts : 14 Join date : 2009-08-13
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 5:42 pm | |
| Yeah, these are cool items, and they should be fixed, but it could be hard to do, because the models are messed up, so not only do you have to fix the server-sided problem with the items, but the client-sided part, but when they fixed them, we would have to wait till they released the next client version, for the updates to take effect. | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 5:47 pm | |
| - Tanner wrote:
- Yeah, these are cool items, and they should be fixed, but it could be hard to do, because the models are messed up, so not only do you have to fix the server-sided problem with the items, but the client-sided part, but when they fixed them, we would have to wait till they released the next client version, for the updates to take effect.
The models are correct, To fix where they weild is in item.java.. | |
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Tanner DD Noob
DD Posts : 14 Join date : 2009-08-13
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 5:50 pm | |
| Oh I thought they had the same old normal glitch, where they showed up as a nulled object, but okay. Sorry. | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 5:52 pm | |
| - Tanner wrote:
- Oh I thought they had the same old normal glitch, where they showed up as a nulled object, but okay. Sorry.
Np, But if that happens you just do add model. | |
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Tanner DD Noob
DD Posts : 14 Join date : 2009-08-13
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 6:08 pm | |
| Nope, thats different, thats something else, you have to get the ints or the model, put them in the class8, find the .dat file for the model if its not a recolor model, and put that in the "models" section. More complicated then just clicking "add model" | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 6:11 pm | |
| - Tanner wrote:
- Nope, thats different, thats something else, you have to get the ints or the model, put them in the class8, find the .dat file for the model if its not a recolor model, and put that in the "models" section. More complicated then just clicking "add model"
I know how to add a model, If you get something wrong, It's either you didn't do add model, add ints, or models in the model folder.. | |
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Tanner DD Noob
DD Posts : 14 Join date : 2009-08-13
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 6:41 pm | |
| Okay, whatever you say, I dont use the method you use, I use a much easier, accurate method. | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 6:42 pm | |
| - Tanner wrote:
- Okay, whatever you say, I dont use the method you use, I use a much easier, accurate method.
All I do is download models, Add int, do add model, and compile client, You can't add the model successful without doing add model.. | |
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bllc! Haxor IRL
DD Posts : 235 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Thu Aug 13, 2009 8:11 pm | |
| yeah i wasted 2bil on slayer mask | |
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foot print Senior Member
DD Posts : 173 Join date : 2009-08-11 Age : 30 Location : Indaina
| Subject: Re: Slayer helm/Black mask Sat Aug 15, 2009 1:49 am | |
| Lol, wow... 2b nice =]]
amd yea i like slayer helm. | |
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moun10dew DD Noob
DD Posts : 18 Join date : 2009-08-14
| Subject: Re: Slayer helm/Black mask Sat Aug 15, 2009 9:57 am | |
| if your adding those slayer items, why not add slayer? | |
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moun10dew DD Noob
DD Posts : 18 Join date : 2009-08-14
| Subject: Re: Slayer helm/Black mask Sat Aug 15, 2009 9:58 am | |
| and also lower the starter and make slayer drops good, so people can make cash$$$$$$ | |
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v 3 n 0m 0uz Member
DD Posts : 64 Join date : 2009-08-12
| Subject: Re: Slayer helm/Black mask Sat Aug 15, 2009 10:59 am | |
| We do have slayer..Talk to vannaka at home.. | |
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Gy Senior Member
DD Posts : 102 Join date : 2009-08-15
| Subject: Re: Slayer helm/Black mask Sat Aug 15, 2009 3:37 pm | |
| - v 3 n 0m 0uz wrote:
- Can you fix the slayer helm and black mask? they weild in the weapon area, Just go into item.java and add the id's in whatever is related to hat, mask, etc.
Hmm i agree with this, its a good idea. | |
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